package data
{
	import flash.utils.ByteArray;

	/**
	 *数据类型 
	 */	
	public final class DataType
	{
		/**
		 * UTF
		 */	
		public static const UTF:String = "UTF";	
		
		/**
		 * Int
		 */	
		public static const INT:String = "Int";
		
		/**
		 * Boolean
		 */	
		public static const BOOLEAN:String = "Boolean";
		
		/**
		 * Byte
		 */	
		public static const BYTE:String = "Byte";
		
		/**
		 * Bytes
		 */	
		public static const BYTES:String = "Bytes";
		
		/**
		 * Double
		 */	
		public static const DOUBLE:String = "Double";
		
		/**
		 * Float
		 */	
		public static const FLOAT:String = "Float";
		
		/**
		 * Short
		 */	
		public static const SHORT:String = "Short";		
		
		/**
		 * UnsignedInt
		 */	
		public static const UNSIGNED_INT:String = "UnsignedInt";		
		
		/**
		 * UTFBytes
		 */	
		public static const UTF_BYTES:String = "UTFBytes";
		
		/**
		 * Object
		 */	
		public static const OBJECT:String = "Object";
	}
}